Brawlout - Review
by Decoy Platypus on Steam
Early Access Review
What a giant disappointment. I was early access, I put money into it before it was a full release and the switch gets the full version first?. (which by the way isnt finished either, see below*) How insulting to the playerbase that supported it and because of that no one plays this, so expect the online mode to be a joke. I want to critique this game for what it really offers but its 1/13/18, the full switch release was 12/19/17. They barely updated it to Ver.0.92, yeah, woo hoo. So I can already expect that the PC version of this game is going to be treated like the ugly stepchild.
Thought I would critique what is there, since I can assume this is what I am going to get. Brawlout is a mediocre clone of Super Smash Bros Brawl. It feels mostly loose and less refined than its accomplished source material. It has no content other than online and a training mode, which there is no playerbase so all it actually has is training. The characters are boring. No reason to nit-pick though because that is all there is to say about this game, that it is a mediocre clone. Yet, this is a pretty game. I can only assume there was love for the project at some point. Sadly that is all I can do with this game, assume.
New* So both games are unfinished
Originally posted by >:3 Robo_Leader, DEV / MOD of discussions hub
[Originally posted by TheLightningYu:
Actually that's something which i don't understand as well. Switch-Version seems to be finished, yet on PC there isn't the Game out yet? Kinda strange. I mean i would've understand it if i look at Games like Monster Hunter World, which are purely PS4 Leadplattform and they have to begin the development for PC yet due they want an proper Port... but Brawlhalla is already in development for PC and yet they can't push out 1.0... while Switch Version which clearly is a port is already finished...]
A lot has to be re-written from the ground up to support both platforms simultaneously going forward. The PC version relies on Steamworks for leaderboards, matchmaking and other things that have to be re-written for the Switch (The Switch version is currently missing these features). Likewise, a lot of features that were written for the Switch version of the game need to be brought over to the PC version, such as the progression system.
Changes that don't involve these rewrites are being brought to each platform in the meantime, which is why the PC version is currently ahead in gameplay and balance tweaks. The team is not forgetting about PC, 1.0 is still on the way.
["(The Switch version is currently missing these features)."
Sooo, the PC version is "currently ahead in gameplay and balance tweaks."? and the switch port has all the fun stuff that matters? To be frank, I think you guys should of made a finished version of the game/product FIRST before trying to port it to another console. I think it is a really poor excuse and even more insulting of an answer to why we don't have 1.0.]
by Desolater IV on Steam
Early Access Review
Super Smash Bros Style Fighting Arena Gamehttps://www.youtube.com/watch?v=XHOJ41yWlbU
+ The gameplay is a ton of fun. It plays very similar to Super Smash Bros as you battle it out in small 2.5D arenas. If unfamiliar, the goal is to knock your opponent out of the stage. You perform various combat abilities to damage, weaken, and then send the othe player flying. A fair bit of skill is involved as you must time your attacks and dodges.
+ 6 Great looking characters all with their own unique moveset and abilities.
+ Visually the game looks gorgeous with 5 detailed maps, characters, and animations.
+ Online multiplayer
+ Controls are very similar to smash while using a controller, so it's easy to learn.This game is in Early Access so these are subject to change
- You can't add bots to private online matches (I really wanted to do a team 2v2 players vs bots)
- Quick Play and Ranked are limited to 1v1 matches (I hope they expand this in the future, it would be nice to join full games of 4 players)
- Currently a bit low in content. (They plan to add a story mode, challenges, addional characters, and more during Early Access)
Th vnes ranost of the unlockable characters are just reskke stt's a shao play Rivals of Aether instead
by gwen on Steam
This is a game I really want to like.
From videos I've seen, this game looked really polished, and fun. However in reality, this game is just kind of a bland bowl of oatmeal.
- The characters are unappealing
- The stages range from being boring at best, to being a down right warcrime
- Most of the unlockable characters are just reskin mirror characters
- A lot of the characters play like stiff awkward messes
It's a shame this game is so bland and awkward because honestly, a smash brothers alternative on PC would be awesome. But this isn't it chief.
Just go play Rivals of Aether instead
TL;DR:Don't let the Super Sy only sten, y frth Lethal Leauch too lont was def typy only real coore ame is a 7.5/10, and could easily be a 9/10 with more content.
by DarkMage752 on Steam
Don't let the Super Smash Bros. fanboys get you down. The game is VASTLY more polished than you would expect based on the reviews. [The store page is even a bit behind on polish and features as of writing this].
My only genuine complaint is there's not quite as much content as I would like. 7.5/10 with potential.
Listen, I rarely write reviews, but I feel like I owe it to the devs on this one.
My friends and I have been looking for a smash-like. Let's not kid ourselves here, it's what most of us are after if we're here.
We were spurred by the fun we had with Lethal League, but ultimately when LL:Blaze came out, we decided the game had too many shortcomings to invest in a sequel.
After we all spent much too long fanning through the store countless times, I finally doubled my IQ, landing at an even 2, and googled "Super Smash Bros Replacement PC". Bam, this game pops up at like, the #7 spot on some list I don't even care to dig up.
Immediately skeptical seeing as it's "Mixed", and a cautious buyer as it is, I'll be honest in saying that the only reason I picked it up was because it was on sale, and I was desperate.
But it was definitely worth a buy. The fighters feel unique (Though you can normally sum them up by mashing together a few Smash characters, but hey, it's not like Smash INVENTED fighting.) The controls are tight, gameplay feels great, and my friends and I have had a great time.
I typically can't even play singleplayer games, but I've felt compelled enough to do the solo arcade mode.
My only real complaint is that there is a lack of content. There's REALLY only 9 [soon 10] fighters, but they all feel fresh and fun and to their credit; the variants do tweak the gameplay of the original fighter enough to have a place in the game. I just wouldn't call them a separate character.
More importantly I feel, is the lack of map variance. Most of the maps are non-detailed: --___-- Type maps. It is more than okay to have these in the game, [and in fact, one of the maps we enjoy the most is literally just flat and extends into the out-of-bounds area], but there is basically no creative map design, and nothing like an editor to do it yourself.
Overall, the game is a 7.5/10, and could easily be a 9/10 with more content.
Super Smash Brawlout
by Khrainos 🍣 on Steam
Super Smash Brawlout
by Arctiq on Steam
Early Access Review
It's a fun for a Smash Bros clone. They took the best elements that everyone likes from Melee and make them into actual mechanics, like wave dashing. However, there are various balancing and networking issues that make it unfun at times.
The characters are really cool, too. My personal favorite is the walrus, whos moveset is a combination of both Donkey Kong and Sub Zero. They've also recently added the Hyper Light Drifter guy, who's moveset works really well in a 2D party brawler, albeit a bit overpowered. I'm looking forward to more cameo fighters in the future.
This game has a lot of potential, but with the current lack of stages, modes and content in general, I'd hold off on this game. Especially when there's frequent latency issues in online matches. I personally wouldn't buy it at $20 at it's current state. Wait till it's on sale.
Pros:bat, for the reat on a ♥♥♥♥ pc and t's just plaents whsten to the cod ne at. f you do want to traovef you want a fun smash-like for offline play with friends, a competitive smash-like
by ＤＰＡＬＭＥ on Steam
Movement is tight and responsive
Combat, for the most part, is great and rewarding
Runs great on a ♥♥♥♥ pc and graphics look beyond decent in lowest settings
It's just plain fun, you can spend hours just practicing you favorite character and get some cosmetic items in return
The community in discord is super open and willing to teach new players the basics and train with you
Weekly tournaments which you can join to test your skills at the game
Developers listen to the community and are actively developing for the game
Did I already mention the amazing community? God, I got to play with 2 out of the top 3 players in the world and get my ♥♥♥ handed to me and they gave me tips all throught. In how many games can you have that happen as a newcomer?
Online is peer to peer so matches can get choppy if both players don't have a good connection
Character variation is pretty lacking, its 9 characters if we're being honest
A.I. is pretty bad and you can't really train with it, after 7 hours 3 stocking cpu 9 is fairly simple.
If you do want to train against skilled oponents, you have to coordinate in the discord with someone who is available and many times no one is available.
tl;dr: Movement and Combat are tight and responsive, kills are satisfying and combos challenging but rewarding. Native online play is dead, but there is a great community on discord with players much better than you willing to jump in and teach you how to play.
If you want a fun smash-like for offline play with friends, a competitive smash-like or just simply want to do cray combos on some poor bots, this is an amazing game.
by HuntaKillaNo1 on Steam
Early Access Review
So far it is a solid game. Maybe in order to get more characters the game developers can talk to more indie developers to use characters such as Shovel Knight and their likes. This would also include backgrounds from themes of those characters. Shovel Knight would be cool. Other than roster, I cannot see why this game would not be a viable alternative to Smash Bros.
by Bren on Steam
Early Access Review
Competitive Melee player perspective here, so expect some nitpick-iness. So, for being touted as a competitive platform fighter, this game falls well below the mark set by other entries in the genre, ESPECIALLY Super Smash Bros. Let me individually cover every reason this game falls short (in my eyes) of not only being a good competitive game, but an enjoyable experience.
1.) Movement: Movement in this game feels extremely sluggish. Whereas in many Smash clones, you have a dash that allows for quick bursts of movement and dash-dancing, this game has no such thing. The wavedash mechanic also feels extremely finnicky and forced. In Melee, it exists simply as a byproduct of the airdodge mechanic. In this, airdodging into the ground FORCES you to slide. It looks and feels awful, especially since the game lacks the other movement options to supplement it and make it useful.
2.) Combos: They exist...kinda. This game has next to no hitstun, so the only combos you're gonna get are like, jab combos. Everything else is down to reads, due to a combination of no hitstun, and not enough mobility to be able to follow up on things.
3.) Animations: In Smash and many of it's clones, a big part of making the game feel good is having animations that read well. This game doesn't have that. It can be hard to put your finger on at times, but a lot of moves look unnecessarily sluggish, and many action states don't transition well into each other. The game just looks overall clunky.
4.) The Overall Mechanics: I'm glad they listened to the community about ledges (although I don't really agree with how they implemented them), but the game still has too many mechanics that are anti-competitive. Namely rage. I would make rage toggleable (if it isn't already? I couldn't find an option) because in its current form, it isn't exciting to play with OR against. There's essentially no counterplay when your opponent has it other than running away. (which is unlikely to be successful because movement is so janky)
So yeah. I'm not impressed so far. If an update somewhere down the line fixes the janky movement and actually makes this game FEEL good to play, I'll totally be on board. But until then, it feels borderline unplayable to me.
by Marupuff on Steam
Early Access Review
This game is not only in early access, but also not popular. While it sucks that playing online with people is very hard to do I feel that its dumb to knock a game down for that because with bad reviews it makes less people want to buy this game, making this game still unpopular. This game has promise, it just needs a bit more polish, more characters, and a more positive look on it. When you play online though this game is REALLY fun. Feel free to add me if you want to play online because I want to try it out more.
Brawlout Review - GameSpot
Dec 29, 2017 Brawlout presents its comic combatants and arenas with confidence and style, but even the game's relatively bland-looking characters prove useful during battle. Joining the cast of original fighters are two guests from other indie games: Juan from Guacamelee and the Drifter from Hyper Light Drifter.
Brawlout Review - YouTube
Aug 21, 2018 Brawlout Review PS4 PC Xbox One Nintendo Switch. ... Brawlout Full Game Review With ...Duration: 4:06
Posted: Aug 21, 2018
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Save 75% on Brawlout on Steam
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Brawlout - IGN
DeveloperAngry Mob Games. PublisherAngry Mob Games. Release DateAugust 21, 2018. PlatformsPlayStation 4, Xbox One, PC, Nintendo Switch. nr. Review.
Brawlout | Party Fighting Game
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